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Expanded Operation and New Flashpoint coming in the new year!

Ahh the hype of a launching mmo….

If you aren’t aware Bioware promised a lot of fresh content to be released after launch and it looks like we will not be disappointed. To be delivered in January is a brand new Flashpoint and an expanded Operation

And what is this “brand new world” they speak of?  Stay tuned…….

 Compliments of: Bioware

A lot of people have been asking for more information on our future plans. What are we going to provide for players in terms of features and content? While we’ve given some information on what features we’re working on, we haven’t given much detail about content. We’ve said that we’ll be providing new Flashpoints, Operations and Warzones. Now we’d like to give some more details on what they are.

Next month we’re going to be releasing a new Flashpoint and an expanded Operation. The new Flashpoint involves a plague that could have significant repercussions across the galaxy. It takes place on a brand new world and involves some pretty epic battles. I can’t go into much detail, but be prepared for something different. The expanded Operation takes the existing Karagga’s palace scenario and more than triples it in size. It includes three new boss monsters and some pretty epic set pieces.

We plan to continue releasing Flashpoints, Operations, Warzones and new game systems on a regular cadence. This patch coming early next year is only a taste of what is to come. Stay tuned for more announcements!


Patch Notes – December 27th

December 27th’s SWTOR patch and extended maintenance tested the patience of many a player, however it seems to be worth it based on the patch notes.  I can feel in the force many contradictory reactions concerning the Slicing changes that will probably make some players drop this skill for another one.

 

Posted by: BioWare (1.0.1 Patch Notes 12/27/2011)
Classes and CombatCombat Bug Fixes- Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
- Abilities that require Companion Characters now always correctly require a companion.
- NPCs no longer attempt to engage vanity pets in combat.

Imperial Agent

Operative

- The tooltip for Acid Blade now displays the correct information.

Companion Characters

Companions

Kira Carsen

- Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

- Companion Character dialogue now plays at the correct volume.

Crew Skills

Gathering Skills

Slicing

- Rewards from Slicing have been reduced to bring them into balance with other skills.
- Adjusted incorrect values for medium slicing boxes.

Bug Fixes

- Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations

Flashpoints

Mandalorian Raiders

- Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game

- An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper

- Darth Ikoral now uses his abilities correctly.

Directive 7

- Mentor now resets correctly if he defeats the player group.

Bug Fixes

- All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Operations

Eternity Vault

- Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
- Turrets in Normal Mode no longer behave as turrets from Hard Mode.
- Players are now able to properly obtain loot from chests.
- The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

- Players no longer need to reset this Operation if they do not defeat Bonethrasher.
- Corrected an issue that caused some players to become stuck at the throne room door.

Items

Bug Fixes

- PvP lockboxes can no longer be sold for credits.
- Fixed incorrect item rewards from PvP leveling lockboxes.

Missions and NPCs

Missions

Imperial

- A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
- General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

Bug Fixes

- Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

NPCs

Bug Fixes

- Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP

Warzones

General

- Rewards for winning Warzones have been increased.
- Warzone completion rewards have been decreased.

Bug Fixes

Voidstar

- Corrected an issue that could prevent some players from entering the Voidstar.
- Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.

UI

Bug Fixes

- Fixed a bug that could prevent players from accepting pending mission -rewards.
- Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
- Corrected an issue that could cause some auction expirations to behave incorrectly.
- The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
- Master Looter now works correctly for items being looted from chests.
- The server select screen no longer displays over the character select after being disconnected for being away.
- Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

- Special characters no longer display incorrectly in the French credits.
- Remaining baby names have been added to the credits.
- Corrected a link that displayed in French and German versions when the servers are unavailable.


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